The problem is that you can't just edit some samples and put it in your PT3 song. If you don't use those sfx/samples in your module, they'll be erased by VTII Undecided
I see. And what about using an additional PT3 file containing only SFX, but that is never played as a song and only used to store SFX data? I think this would be the best option, because most games have more than a single music and it would be too expensive to copy all the effects into each module.
Anyway, do you think PT3 is a good format to store SFX?