KNM
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« : 30 de Noviembre de 2006, 07:25:51 pm » |
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Hi there,folks! : Here you hava a little piece of music inspired on classic arcade game Ghosts´n´Goblins.The end of the tune is a bit wrong and i´ll fix it as soon as possible.Its in .TXT format file for use it on the "infamous" Vortex Tracker II ![Grin](../Smileys/default/grin.gif) Hope you like it! : KNM PS : UPDATED! Now the end sounds well.Download the fixed version!
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« Última modificación: 30 de Noviembre de 2006, 08:32:53 pm por KNM »
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<Bacterion> : ¿ Por qué la gente se empeña en pulsar F5 ?
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jltursan
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« Respuesta #1 : 30 de Noviembre de 2006, 10:20:22 pm » |
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Some notes sounds to me different from the original; but it gives the song a special touch. I like it! ![Cheesy](../Smileys/default/cheesy.gif)
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Doom dee doom dee doom
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Jon_Cortazar
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« Respuesta #2 : 01 de Diciembre de 2006, 12:33:19 pm » |
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I wonder if the scrolling routines and the game engine could handle with the pt-replayer... ![Undecided](../Smileys/default/undecided.gif)
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Jon Cortázar Abraido (aka El Viejo Archivero) RELEVO Videogames [Dioniso: La cafeína está haciendo su trabajo; yo espero hacer el mío.] [pitpan: Me sigue pareciendo más productivo jugar al SNAIL MAZE que seguir esta discusión.]
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nerlaska
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« Respuesta #3 : 01 de Diciembre de 2006, 01:17:11 pm » |
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Older archiver!! ![Cheesy](../Smileys/default/cheesy.gif) If i can in C .. you should can in ASM!!! ![Wink](../Smileys/default/wink.gif)
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KNM
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« Respuesta #4 : 01 de Diciembre de 2006, 01:48:02 pm » |
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I wonder if the scrolling routines and the game engine could handle with the pt-replayer... ![Undecided](../Smileys/default/undecided.gif) Any valid method to convert the existing file to another "player"?In situations like that I think is necessary more PC tools for making easier and faster to manage music modules in MSX.Vortex Tracker II - even with its limitations and ugly interface -is an incredible faster and instinctive program for my purposes.Only needs two things for achieve almost perfection : SCC and FM support ![Wink](../Smileys/default/wink.gif) KNM dreaming is free
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<Bacterion> : ¿ Por qué la gente se empeña en pulsar F5 ?
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WYZ
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« Respuesta #5 : 08 de Diciembre de 2006, 09:02:04 pm » |
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Only for testing, and as KNM said, just a sample.This little program plays PSG and/or SCC g'n'g music (using the blueMSxsound mixer).... Yes, It would need waves improvements. ![Tongue](../Smileys/default/tongue.gif)
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KNM
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« Respuesta #6 : 09 de Diciembre de 2006, 01:04:01 pm » |
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Only for testing, and as KNM said, just a sample.This little program plays PSG and/or SCC g'n'g music (using the blueMSxsound mixer).... Yes, It would need waves improvements. ![Tongue](../Smileys/default/tongue.gif) YOU ARE MY HERO!!! KNM flipándolo!
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<Bacterion> : ¿ Por qué la gente se empeña en pulsar F5 ?
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WYZ
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« Respuesta #7 : 09 de Diciembre de 2006, 08:06:31 pm » |
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And the last test for SCC'ing. not more... ![Cheesy](../Smileys/default/cheesy.gif) hint: SCC in the 2nd slot and paning in the mixer ...
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dvik
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« Respuesta #8 : 09 de Diciembre de 2006, 08:56:48 pm » |
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Hey WYX, How can I play your song? KNM's PSG song was really nice too ![Cheesy](../Smileys/default/cheesy.gif) I don't think its any problem doing both music and a nice scroller at the same time. The game itself doesn't require too much logic or advanced ai so it should not be a problem. This GnG port really has potential ![Cool](../Smileys/default/cool.gif)
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WYZ
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« Respuesta #9 : 09 de Diciembre de 2006, 09:12:54 pm » |
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The 1st one has not secrets. I transcribed the VT score to my own player and clone the PSG into SCC channels, so no much CPU is required. Insert SCC cartridge in one slot , change the file name to name.bin and bload it. The 2nd one goes to 1st slot. insert SCC cartridge in the 2nd slot. Is Vortex tracker playing a Megus module with modifications (may be it has problems searching SCC ??)... I hope to view this game running in mi old MSX1 ![Grin](../Smileys/default/grin.gif)
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« Última modificación: 09 de Diciembre de 2006, 09:15:12 pm por WYZ »
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dvik
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« Respuesta #10 : 09 de Diciembre de 2006, 10:08:33 pm » |
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Wow, nice song I really want to see this game running too ![Smiley](../Smileys/default/smiley.gif)
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Konamito
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« Respuesta #11 : 09 de Diciembre de 2006, 10:41:04 pm » |
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It sounds great! ![Cheesy](../Smileys/default/cheesy.gif)
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KNM
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« Respuesta #12 : 10 de Diciembre de 2006, 01:29:14 pm » |
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Thanks a lot!WYZ is working very hard in his "SCC Cloning" system.I hope nerlaska could finish his project and let us enjoy a new PSG+SCC tracker.
Using for now the "WYZ SCC Clone System",here you have a pair of roms of covers made by me from CastleVania 2 GB Plant Castle´s and Ninja Gaiden GB´Stage 3 themes,Before relesaed only in PSG.
Listen to it,and compare with older versions.Hope you like it.
KNM SCCing pleasures
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<Bacterion> : ¿ Por qué la gente se empeña en pulsar F5 ?
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WYZ
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« Respuesta #13 : 10 de Diciembre de 2006, 10:28:43 pm » |
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Not so hard work, KNM. the most part of the work was done long time ago. SapphiRe told me today that a similar method has been shown in the last MSX meeting at Barcelona by Mr. Nerlaska. SCC development is going faster! I think that a new PSG+SCC traker will be released really soon.
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KNM
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« Respuesta #14 : 11 de Diciembre de 2006, 12:24:01 pm » |
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Not so hard work, KNM. the most part of the work was done long time ago. SapphiRe told me today that a similar method has been shown in the last MSX meeting at Barcelona by Mr. Nerlaska. SCC development is going faster! I think that a new PSG+SCC traker will be released really soon. That´s a GREAT NEW!! ![Wink](../Smileys/default/wink.gif)
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En línea
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<Bacterion> : ¿ Por qué la gente se empeña en pulsar F5 ?
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