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Archivo (pre 2018) => MSXdev '13 => Mensaje iniciado por: MsxKun en 31 de Mayo de 2013, 01:45:01 pm



Título: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: MsxKun en 31 de Mayo de 2013, 01:45:01 pm
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Title: Shouganai (しょうがない)
Developer: Paxanga Soft
Year: 2013
Code: MSXC08
Genre: Arcade

Game size/RAM reqs: 16KB ROM / 8KB RAM

============================

SOMEWHERE...

This is HQ talking to the crapship Asa Dachi. Please, wake up. Repeat, this is HQ.

We received some info revealing that that the Funya Chin system is now brimful of some ugly but very valuous diamonds.

As you're the closest crapship in the area, we command you to head for the Funya Chin system right now and take those ugly diamonds before the inhabitants can take them and get fucking awesome rich. It's for their own good, trust us...

Go now! Move that ass and get the diamonds! And, if you fancy, come back in one piece. If not, just send the diamonds back in autopilot mode.

Kisses,

The HQ.


Download Link: http://paxangasoft.retroinvaders.com/files/shouganai.zip (http://paxangasoft.retroinvaders.com/files/shouganai.zip)


(http://paxangasoft.retroinvaders.com/images/shouganai.png)   (http://paxangasoft.retroinvaders.com/images/shouganai_snap.png)


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: pitpan en 31 de Mayo de 2013, 01:56:43 pm
Love the logo, but the question mark in the genre description, arcade?, makes me suspicious. No ingame screenshots around?


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: mars2000you en 31 de Mayo de 2013, 01:59:35 pm
Another mysterious entry  ;)

しょうがない means 'Can not be helped' (Google translator) or "It is unavoidable" (Excite translator)

Someone to save in a very difficult game ?


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: MsxKun en 31 de Mayo de 2013, 02:13:07 pm
Love the logo, but the question mark in the genre description, arcade?, makes me suspicious. No ingame screenshots around?

I'd say it's arcade. But it's not arcade as Contra or Commando or so. I can't think a better word...
Ingame gfx can suffer some change until game is finished. I'll upload proper screenshots later.


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: MsxKun en 31 de Mayo de 2013, 02:14:35 pm
Another mysterious entry  ;)

しょうがない means 'Can not be helped' (Google translator) or "It is unavoidable" (Excite translator)

Someone to save in a very difficult game ?

Pfff... I really hate to save people.  ::)


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: mars2000you en 01 de Junio de 2013, 07:19:20 am
Announced on MSXblue-dev :

http://msxdev.msxblue.com/?p=1934


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: j4mk3 en 01 de Junio de 2013, 12:45:22 pm
Go go Kun !! :)
surprise us !


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: mars2000you en 06 de Junio de 2013, 01:59:07 pm
News updated on MSXblue-dev with the 2nd screenshot :

http://msxdev.msxblue.com/?p=1934


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: aorante en 13 de Junio de 2013, 01:33:46 pm
cool!!! (Mola mazo!) :o


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: MsxKun en 15 de Junio de 2013, 03:28:03 pm
Game finished and uploaded.


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: mars2000you en 15 de Junio de 2013, 04:10:07 pm
Really astonishing game !

http://msxdev.msxblue.com/?p=1958


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: Jon_Cortazar en 15 de Junio de 2013, 05:34:33 pm
Difficult! The sprite + pattern based engine looks pretty solid. Congrats, kun! ;)

Anyway, first impression: need to play it more!


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: MsxKun en 15 de Junio de 2013, 05:45:29 pm
Difficult! The sprite + pattern based engine looks pretty solid. Congrats, kun! ;)

Anyway, first impression: need to play it more!

ty. Yep. It is quite necessary to learn movement patterns of enemies and the tricks of every stage, get practice and some concentration... :P


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: zilogZ80a en 15 de Junio de 2013, 07:03:52 pm
Simple game, but with a very good gameplay concept.

Congratulations KUN.


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: MsxKun en 15 de Junio de 2013, 07:06:35 pm
Simple game, but with a very good gameplay concept.

Congratulations KUN.


Thx!


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: makinavaja en 15 de Junio de 2013, 07:26:09 pm
What I like the most of this game its the original concept.
Its so msxkun style this game... its good! I like it :)


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: Tono en 15 de Junio de 2013, 09:11:48 pm
I love the playability of this game! And I wonder... How a game can be this original in 2013????

Wonderful!


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: Jon_Cortazar en 16 de Junio de 2013, 04:24:04 pm
Like it Kun: pretty original concept, and the game plays fine! On the bad side, it lacks nude chicks... ;). Just kiddin, pretty neat game!


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: theNestruo en 16 de Junio de 2013, 04:49:50 pm
This mix of Oil's Well and Qix is surprisingly fresh and original yet feeling classic :)

Also, is very well done, solid and polished. There is really anything to criticize!
It even has an option (F2) for colorblind people!! <3

Very good job! Congratulations!


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: MsxKun en 16 de Junio de 2013, 05:03:09 pm
On the bad side, it lacks nude chicks... ;).

How do you know? Did you finish it? :P


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: MsxKun en 16 de Junio de 2013, 05:07:13 pm
This mix of Oil's Well and Qix is surprisingly fresh and original yet feeling classic :)

That was the idea, but instead Oil's Well I used to play a MSX-Basic game called Sahara that was listed on a MSX-Club magazine.  :magicalstones:

Citar
It even has an option (F2) for colorblind people!! <3

Very good job! Congratulations!

Thx!


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: MsxKun en 16 de Junio de 2013, 05:10:15 pm
I love the playability of this game! And I wonder... How a game can be this original in 2013????

Wonderful!

Ty!


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: phsoft en 16 de Junio de 2013, 10:50:48 pm
great concept. great game. thanks


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: pitpan en 17 de Junio de 2013, 12:16:42 am
Interesting concept and very well done. Just one question: "i'ts over" shouldn't be "it's over"? Or I am missing the point?


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: kabish en 17 de Junio de 2013, 10:47:19 am
Simply and very addictive game. My personal favorite. Logo looks fantastic and gameplay is suberb. GOOD WORK !!.


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: MsxKun en 17 de Junio de 2013, 11:34:19 am
Interesting concept and very well done. Just one question: "i'ts over" shouldn't be "it's over"? Or I am missing the point?

Gah! And nobody noticed until now... Well, I'll fix it after the contest ends. That way won't be duplicate ROMs around. Until then, consider it as japanglish :D  All your base are belong to us!


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: MsxKun en 17 de Junio de 2013, 11:34:45 am
Simply and very addictive game. My personal favorite. Logo looks fantastic and gameplay is suberb. GOOD WORK !!.

Thx, I'm happy you're having fun with it.


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: Imanok en 17 de Junio de 2013, 11:39:38 am
The big surprise of the contest!... congrats Kun! :D

Very innovative and fresh game! That's the best game you've made until the date, for sure ;)
A very nice concept which can be enjoyed by people of all ages (and genders). I think that game would have very good acceptance in nowadays videogame's market :)


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: hap en 17 de Junio de 2013, 12:56:14 pm
A very original concept, Oil's Well with a twist. :)
It's not my kinda game, way too hard for me that you lose all diamonds if you lose a life. Spanish Difficulty(tm) :P


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: MsxKun en 17 de Junio de 2013, 10:50:05 pm
A very original concept, Oil's Well with a twist. :)
It's not my kinda game, way too hard for me that you lose all diamonds if you lose a life. Spanish Difficulty(tm) :P

lol, np :) In fact it's not so hard once you know the tricks on any stage. But anyway, if you leave the tittle screen without touching any key for a bit you'll see the attrack mode and how the "autoplayer" is surely worse player than anybody :P That sure makes you feel better :D Ty for playing!


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: nenefranz en 18 de Junio de 2013, 12:05:15 am
An interesting concept ... and well developed. It's a very entertaining game!!
Nice and colorful graphics,  ... I like the idea of travel from wall to wall to reach better positions.  ;D ...
Years ago I played the msx-basic game (called Sahara) too that influenced the programer.
Congratulations!! A very nice game!!  :D ;D


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: Jon_Cortazar en 18 de Junio de 2013, 06:58:17 am
A great game, Kun! Really nice, well executed and using an original concept. I really enjoyed it.

Plenty of levels, the control feels great... a bit overkill to lose all your upgrades when clearing a stage. But overall, a fine piece of a game, and really funny. This game also kicks ass at the polish department: a demo attract mode, scrolling effect to show stages, the earthquacke effect when you die. Lots of little details here and there that makes you forget you are dealing with 16KB. Kudos for that.



Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: konafan en 18 de Junio de 2013, 09:05:30 am
I love the concept and i'm hooked to it and i like this. But the game looks so amateur, the worst is the sound side, also it has problems in machines running at 50/60Hz, where the music and the game goes to different rate.


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: MsxKun en 18 de Junio de 2013, 01:51:45 pm
I love the concept and i'm hooked to it and i like this. But the game looks so amateur, the worst is the sound side, also it has problems in machines running at 50/60Hz, where the music and the game goes to different rate.

Ty for playing the game :) Anyway, music should work at same speed, no matter the hz. So if you noticed they run at different speed it should be a bug. I change between both speeds in-game by pressing SELECT but I can't notice any change, maybe my ear is too poor. Anybody else had the same issue? Info would be useful to fix it in the future, if that really happens.

About the game itself, yep. It runs at differents speeds as most of the games do, included Konami ones (by your nick I guess you're fan of them?). I could have made them run at same speed but I like 60hz speed and I try to play whenever I can at that speed at my favourite games, so why not to use it when you can?


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: burguera en 18 de Junio de 2013, 05:43:07 pm
Strange and original concept. I remember playing, years ago, a game in which you guided some sort of oil pipe similar to your "arm". However, Shouganai has much more details. And is funny. And has very nice graphics. And... well, somebody said it looks amateur, but to me it seems absolutely professional. Together with Shmup and Malaika is one of the most "professional-looking" entries in the contest.


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: pentacour en 18 de Junio de 2013, 10:18:27 pm
I played a fast game and I went to toilette thinking that although seems a good game it's not my type of game. When I returned to the computer, my six years old child was playing and he had passed two or three screens. Excited (he saw badly I had played) he explain me the movements and all what can I do in the game. And eh, it was entertaining! It's a good game with attention to details and a quite professional looking. One of my favorites!


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: MsxKun en 18 de Junio de 2013, 10:40:35 pm
Lol, thx. I wasn't thinking on kids when making the game, as they're complete mystery to me. But I'm glad he liked it  :laugh:


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: Jon_Cortazar en 19 de Junio de 2013, 05:18:01 am
Lol, thx. I wasn't thinking on kids when making the game, as they're complete mystery to me.

They come from Paris, Kun ;)


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: Tono en 20 de Junio de 2013, 05:50:37 pm
I don't see my daughters playing this game, but what the hell, I will try. Anyway I feel impressed 'bout it. This game make me think, but... it's so few time in every level!  You have to hurry and get stressed. It has a lot of fun.

It reminds me of Gals Panic, an arcade game as stressing as this. In this game the goal was to eat pieces of japanesse ladies. I remember I got to strip all of them...  ;)

(http://mccloud.gbplanet.net/wp-content/uploads/2011/08/Gals-Panic_03.png)

As in Malaika I would love this game for two players. I don't know if it would be too complicated, but it would be definitive!

I need to play some more time before deciding my vote to Shouganai or Malaika.  ???


Título: Re: [[**Entry**]] "Shouganai - しょうがない" (Paxanga)
Publicado por: makinavaja en 30 de Junio de 2013, 02:08:51 pm
Shouganai...
At first seems an easy game, but after some levels, you dont only need good skills, you need a good brain to find the easiest way to get the gems.  Sometimes its seems like a puzzle game, really, but also you need to be fast with the controls.  Also, the inclusion of powerups and anti-powerups adds more strategics to the game: Sometimes it can be good take em, and sometimes is better save a little bit of time to complete the level...

Really, I enjoy a lot with this game.  Very good work, Kun.  Your game library its growing with good and quality games lately.