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Archivo (pre 2018) => Suggest a Game => Mensaje iniciado por: nitrofurano en 20 de Junio de 2013, 03:56:08 pm



Título: Warlords (Atari, 1980)
Publicado por: nitrofurano en 20 de Junio de 2013, 03:56:08 pm
I'm doing some humble experiences with Warlords (Atari, 1980, for arcade machines) on Boriel's ZX-Basic Compiler (yes, Boriel's ZX-Basic Compiler! \o/) - the sources and the resulting .rom file are at https://dl.dropboxusercontent.com/u/795795/retrocoding/msx/warlords_zxbasic_02a.zip (i can't attach files, sharing this dropbox link instead) (btw, i only could test on MESS, since OpenMSX i have installed is stuck on segmentation faults... :S - and weird that i can't run it decently on MSX1 emulation of MESS (but on MSX2 and MSX+ seems fine) - http://img854.imageshack.us/img854/9413/ecoo.png ) 


Título: Re:Warlords (Atari, 1980)
Publicado por: mars2000you en 31 de Octubre de 2013, 12:19:16 pm
Same problem on blueMSX and on openMSX : only the yellow gamer can move, enemy sprite is blocked in the middle of the screen

I will not try MESS (I dislike this multi-system emulator), but I've checked the Atari version on YouTube : surprizing game !


Título: Re:Warlords (Atari, 1980)
Publicado por: nitrofurano en 03 de Noviembre de 2013, 08:41:39 pm
It is just a compiled test, not usable yet as playable demo - please take a look at the code available together as well - it's was mostly a test of what can be possible from Boriel's ZX-Basic Compiler, for an example that can illustrate a bit better than from just a mockup picture.
You actually can move all players: cursors on yellow, a and s on green, f and g on blue, and j and k on red.


Título: Re:Warlords (Atari, 1980)
Publicado por: Konamito en 03 de Noviembre de 2013, 11:14:47 pm
Amazing result!


Título: Re:Warlords (Atari, 1980)
Publicado por: nitrofurano en 04 de Noviembre de 2013, 09:13:38 pm
thanks! :)