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Archivo (pre 2018) => Suggest a Game => Mensaje iniciado por: mäsäxi en 04 de Octubre de 2006, 02:34:44 pm



Título: Pyjamarama!
Publicado por: mäsäxi en 04 de Octubre de 2006, 02:34:44 pm
all time classic on every system!

Could it be possible someone doesn´t know this game? If yes, then read something about from the next link:

http://www.crashonline.org.uk/10/pyjama.htm

Main idea is, that Wally is asleep and having a nightmare where he is walking in his own house as a tiny character! Your job is to find key to wind up alarm clock to wake him up so he can go to work in time!

Spe
(http://www.users.globalnet.co.uk/~jg27paw4/yr10/yr10_59a.gif)
Ams
(http://www.cpczone.net/media/screens/p/pyjamarama-4.png)
C64
(http://www.c64gg.com/Images/P/Pyjamarama_ingame.gif)

As you see, All versions look the same, except commodore version has sprites.

Is there others who love dreamlike feeling of this classic?  :)


Título: Re: Pyjamarama!
Publicado por: Jon_Cortazar en 09 de Octubre de 2006, 11:45:22 am
It looks good!!!

any map out there or something?, can you explain more about the game??

I like those retro games too, I hope you enjoy Infinity!!! (a new MSX game we are about to release). It has that retro touch you love!!  ;)


Título: Re: Pyjamarama!
Publicado por: mäsäxi en 11 de Octubre de 2006, 05:20:01 pm
Please notice two ghost turkeys in Commodore screenshot above.

Here´s imaginative cassette cover.  :)
ftp://ftp.worldofspectrum.org/pub/sinclair/games-inlays/p/Pyjamarama_2.jpg

Good looking Pyjamarama! poster, which has game´s atmosphere. :)
ftp://ftp.worldofspectrum.org/pub/sinclair/magazines/PersonalComputerGames/Issue12/PCG12Poster.jpg


Original Crash map here
ftp://ftp.worldofspectrum.org/pub/sinclair/games-maps/p/Pyjamarama_2.jpg

And modern day version here
ftp://ftp.worldofspectrum.org/pub/sinclair/games-maps/p/Pyjamarama.gif

I´ll do my best for NOT looking at those maps because I wanna try to complete this great game some day on my Spectrum! :)


Título: Re: Pyjamarama!
Publicado por: jltursan en 11 de Octubre de 2006, 07:52:24 pm
The last episode of the wally's saga is the most colourful!, "Three weeks in paradise" :)

Btw, here's the PC remake:

http://www.specng.nu/default.asp?page=screenshots&project=Three%20weeks%20in%20paradise

And a screenshot taken from its page:

(http://www.specng.nu/screenshots/3weeks/big/3weeks_011.jpg)


Título: Re: Pyjamarama!
Publicado por: mäsäxi en 12 de Octubre de 2006, 08:34:14 pm
I still remember reading Pyjamarama´s review in finnish (not computer related) magazine in 1985, the plot having a nightmare in your own house searching alarm clock´s key sounded soooo exciting to little children (me!) :) and I wished so much I could own this marvellous sounding great game!

I first played it on Commodore 64, I am not sure when, but it was between ´85-87. I still remember how great the atmosphere was! Everything was so unreal...! House was like houses are, but everything else weren´t! It was very scary to walk to room, where giant hand raised through the floor and tried to grab whatever could be within it´s reach.... imagine how scary it would be to walk past such hand!!!!!

There´s many little nice touches in this game, like your house has a lift (!) and you must go and turn lift ON again in certain room after every use! You can also travel to space, althought I never managed to get to rocket, but I will try it someday! :) Wanna get to moon! :) :) It is nice touch, as you are so tiny, you cannot reach door handles to open doors, so you must JUMP to reach them to enter rooms! ;)

By the way... Spectrum original has different title tune than Commodore 64 (which I do LOVE A LOT!!! I am sure you all like it!) althought to my amazement, there are actually TWO different versions of Spectrum Pyjamarama! Other version has same atmospheric tune as Commodore 64.

Ah, you must try this game by yourself to get the feeling!


About when INFINITY is going to be ready? I have been waiting for it, last time I saw some screenshots when you told about it for the first time... is there any new screenshots to see?


Título: Re: Pyjamarama!
Publicado por: Jon_Cortazar en 07 de Noviembre de 2006, 06:40:29 pm
Woa, the map in this game is really weird!. You can go almost everywhere, even through doors or elevators!. Apart of the mapping concept, the game would be a piece of cake to remake in MSX ;). Perhaps after the MSxdev'06...  :)

About when INFINITY is going to be ready? I have been waiting for it, last time I saw some screenshots when you told about it for the first time... is there any new screenshots to see?
The game will be released very very very soon, I promise!. I hope you like it, as it will be an authentic old-school platformer ;)


Título: Re: Pyjamarama!
Publicado por: Jon_Cortazar en 08 de Noviembre de 2006, 01:44:24 pm
The game will be released very very very soon, I promise!. I hope you like it, as it will be an authentic old-school platformer ;)

In fact the game has been released today!. (http://www.msxgamesbox.com/karoshi/index.php?topic=499.0)


Título: Re: Pyjamarama!
Publicado por: jltursan en 08 de Noviembre de 2006, 04:22:12 pm
...and I say YAY! \o/


Título: Re: Pyjamarama!
Publicado por: mäsäxi en 16 de Octubre de 2008, 10:27:02 am
So, what about converting this classic? :)

It could be nice, if Slotman could port it from Spectrum, but I am not too sure if I like or not to see on MSX how it looks like when Spectrum Pyjamarama´s monsters touch background. When they touch something, monsters´ background touching pixels turn negative, and it is not too pleasant for eyes.  :-\

That´s why I am wishing again, if someone could convert this ALL-TIME-CLASSIC-GAME for MSX!  It´s very well known game on Spectrum, Commodore 64 and Amstrad, and hopefully it will become very well known legendary classic on MSX too! :)

Game´s Spectrum backgrounds look already good, if we just could get sprites instead of those software sprites...... :)

(Maybe exception of Space Invaders room where there are too many "invaders":)

Here´s a map to help converting. ;)

ftp://ftp.worldofspectrum.org/pub/sinclair/games-maps/p/Pyjamarama.gif