Autor Tema: Help with ASM code (DPLAY source)  (Leído 2609 veces)

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  • Karoshi Newbie
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Help with ASM code (DPLAY source)
« en: 03 de Marzo de 2016, 08:09:12 pm »
Hi everybody, I need help of ASM coders. I'd like to use Animecha (a powerful animation editor) in my app. Animecha provides 2 players: in Basic and DOS (DPLAY). In order to use DOS version with C/Pascal, I've found ASM sources of DPLAY and I need to modify the return routine.

The sources can be found here but I've tried several compilers from MSX (M80, Compass) and for PC (SJASM) and all of them produces error.

I have almost no knowledge of ASM, so I need help of skilled ASM coders. What compiler do I need to use?

MSX Still alive!


  • Karoshi Fan
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Re:Help with ASM code (DPLAY source)
« Respuesta #1 en: 07 de Marzo de 2016, 08:09:50 am »
I think it has incomplete source code. Some functions are not defined:

Código: [Seleccionar]
$ sjasm DPLAY.ASM
Sjasm Z80 Assembler v0.42c -
DPLAY.ASM(1374) : Label not found: AniCmd
DRIVER.ASM(78) : Label not found: _var6
DRIVER.ASM(192) : Label not found: _copyIntF
DRIVER.ASM(279) : Label not found: _DoPlay1
DRIVER.ASM(309) : Label not found: AniCmd
DRIVER.ASM(834) : Label not found: AniCmd
DPLAY.ASM(1588) : Label not found: calsub

$ grep DoPlay1 *.ASM
DRIVER.ASM: jr nz,_DoPlay1

$ grep calsub *.ASM
DPLAY.ASM: call calsub