Autor Tema: Drive Way (from HSPTV contest, 2009)  (Leído 2379 veces)

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nitrofurano

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Drive Way (from HSPTV contest, 2009)
« en: 05 de Enero de 2014, 03:49:24 pm »
i can't remember if i suggested this game here before
https://www.youtube.com/watch?v=i-NCO54M8gw&t=0m8s (0:08 to 0:36)
(the "official" webpage about this game seems a bit abandoned - http://www.geocities.jp/yyhsphp/3DRACING.html )
i guess that a remake of this game for msx1 screen1 or screen2 might look and feel interesting? :)
« Última modificación: 27 de Junio de 2014, 05:35:06 pm por nitrofurano »

ARTRAG

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Re:Drive Way (from HSPTV contest, 2009)
« Respuesta #1 en: 05 de Enero de 2014, 08:58:02 pm »
I've been thinking about this kind of games for a while
The math is well explained here

http://www.extentofthejam.com/pseudo/
http://codeincomplete.com/posts/2012/6/23/javascript_racer_v1_straight/
http://codeincomplete.com/posts/2012/6/24/javascript_racer_v2_curves/

There are also some lines of code useful for a C quick prototipe.

nitrofurano

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Re:Drive Way (from HSPTV contest, 2009)
« Respuesta #2 en: 13 de Enero de 2014, 09:30:56 pm »
and see that the particularity of this game is the perspective in this Drive Way game looks even more "exaggerated" than Sega's Outrunners! ;) - this is why i cited this one, it is a very special case! :)