Autor Tema: Warlords (Atari, 1980)  (Leído 5269 veces)

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nitrofurano

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Warlords (Atari, 1980)
« en: 20 de Junio de 2013, 04:56:08 pm »
I'm doing some humble experiences with Warlords (Atari, 1980, for arcade machines) on Boriel's ZX-Basic Compiler (yes, Boriel's ZX-Basic Compiler! \o/) - the sources and the resulting .rom file are at https://dl.dropboxusercontent.com/u/795795/retrocoding/msx/warlords_zxbasic_02a.zip (i can't attach files, sharing this dropbox link instead) (btw, i only could test on MESS, since OpenMSX i have installed is stuck on segmentation faults... :S - and weird that i can't run it decently on MSX1 emulation of MESS (but on MSX2 and MSX+ seems fine) - http://img854.imageshack.us/img854/9413/ecoo.png

mars2000you

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Re:Warlords (Atari, 1980)
« Respuesta #1 en: 31 de Octubre de 2013, 12:19:16 pm »
Same problem on blueMSX and on openMSX : only the yellow gamer can move, enemy sprite is blocked in the middle of the screen

I will not try MESS (I dislike this multi-system emulator), but I've checked the Atari version on YouTube : surprizing game !
« Última modificación: 31 de Octubre de 2013, 12:25:34 pm por mars2000you »
Benoît
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blueMSX - MSX blue - MSX Eggerland

nitrofurano

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Re:Warlords (Atari, 1980)
« Respuesta #2 en: 03 de Noviembre de 2013, 08:41:39 pm »
It is just a compiled test, not usable yet as playable demo - please take a look at the code available together as well - it's was mostly a test of what can be possible from Boriel's ZX-Basic Compiler, for an example that can illustrate a bit better than from just a mockup picture.
You actually can move all players: cursors on yellow, a and s on green, f and g on blue, and j and k on red.

Konamito

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Re:Warlords (Atari, 1980)
« Respuesta #3 en: 03 de Noviembre de 2013, 11:14:47 pm »
Amazing result!

nitrofurano

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Re:Warlords (Atari, 1980)
« Respuesta #4 en: 04 de Noviembre de 2013, 09:13:38 pm »
thanks! :)