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Autor Tema: [**Entry**] "Subacuatic" (Relevo Videogames)  (Leído 10277 veces)
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MsxKun
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« Respuesta #15 : 19 de Diciembre de 2012, 01:08:58 am »

Agree.
Well, it has a little bug too Wink On REAL MSX's it shows part of the sprite at the upper left corner of the screen, sometimes.

I got 2 items in about 5 mins, it's that 50% of the game?  Huh

But I really prefer those gfx much more, even if background is only black. Tho I found Teodoro more playable. I hate all the green things that allways try to kill me  Cheesy
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« Respuesta #16 : 19 de Diciembre de 2012, 06:01:52 am »

Agree. Well, it has a little bug too Wink On REAL MSX's it shows part of the sprite at the upper left corner of the screen, sometimes.

Yeah, those have been fixed already, but as the game still remains playable and you can finish it with no problems, I will release de fixed version once the contest ends.

I got 2 items in about 5 mins, it's that 50% of the game?  Huh

Well Kuny, you need to find it out by yourself Wink, anyway thanks for taking your time for playing the game!
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Jon Cortázar Abraido (aka El Viejo Archivero)
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[pitpan: Me sigue pareciendo más productivo jugar al SNAIL MAZE que seguir esta discusión.]
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« Respuesta #17 : 19 de Diciembre de 2012, 04:02:38 pm »

Again, I agree with theNestruo... graphically that's the one looking more MSX-stylish and all the other details added to the speccy version are very nice Smiley... music&fx are very nice too ... but the harsh collision detection gets me out of my nerves! there are moments where it seems you can't go ahead without being harmed and that's something I don't like at all. I think you should consider to adjust the collision detection a little bit.

Anyway, congrats for your entry... I hope we don't have to wait too much to see "Baboon!" Wink
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« Respuesta #18 : 27 de Diciembre de 2012, 03:55:38 pm »

Game is very nice.
Very good graphical effects.
Sprites have 3 colours and very few blinking.

Only flaw i noticed is that main character do not go up by himself, sometimes. Or maybe it is a bug in BlueMSX.
I will have to try in real hardware.
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« Respuesta #19 : 30 de Diciembre de 2012, 08:48:34 pm »

@viejo: testing the speccy version I noticed they use an fx when the player gets close to the surface to get oxygen and I missed that in your version. Maybe you could add it too to the bugfixed version Wink
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