Karoshi MSX Community

Archivo (pre 2018) => English Boards => Suggest a Game => Mensaje iniciado por: nitrofurano en 05 de Enero de 2014, 03:49:24 pm

Título: Drive Way (from HSPTV contest, 2009)
Publicado por: nitrofurano en 05 de Enero de 2014, 03:49:24 pm
i can't remember if i suggested this game here before
https://www.youtube.com/watch?v=i-NCO54M8gw&t=0m8s (0:08 to 0:36)
(the "official" webpage about this game seems a bit abandoned - http://www.geocities.jp/yyhsphp/3DRACING.html )
i guess that a remake of this game for msx1 screen1 or screen2 might look and feel interesting? :)
Título: Re:Drive Way (from HSPTV contest, 2009)
Publicado por: ARTRAG en 05 de Enero de 2014, 08:58:02 pm
I've been thinking about this kind of games for a while
The math is well explained here

http://www.extentofthejam.com/pseudo/
http://codeincomplete.com/posts/2012/6/23/javascript_racer_v1_straight/
http://codeincomplete.com/posts/2012/6/24/javascript_racer_v2_curves/

There are also some lines of code useful for a C quick prototipe.
Título: Re:Drive Way (from HSPTV contest, 2009)
Publicado por: nitrofurano en 13 de Enero de 2014, 09:30:56 pm
and see that the particularity of this game is the perspective in this Drive Way game looks even more "exaggerated" than Sega's Outrunners! ;) - this is why i cited this one, it is a very special case! :)